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AI Insights · Timothy · July 2024

Top 5 City Building Games on Android in Turkey for Q2 2024

Explore the performance of the top 5 city building games on Android in Turkey during Q2 2024, including downloads, revenue, and active user trends.

Top 5 City Building Games on Android in Turkey for Q2 2024

During Q2 2024, the top 5 city building games on the Android platform in Turkey showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics:

Global City: Building Games experienced fluctuating revenue throughout the quarter, peaking at around $1.9K in early April and tapering off to approximately $860 by the end of June. Downloads saw significant spikes, reaching over 12K in mid-May and early June, but dropped to around 3.5K by the last week of June. Weekly active users followed a similar pattern, peaking at nearly 28K in mid-May but declining to around 13.6K by the end of the quarter.

Megapolis: City Building Sim maintained a relatively stable revenue stream, with a notable increase from $129 in early April to $386 by the end of June. Downloads were consistent, hovering around the 5K to 7.6K range throughout the quarter. Weekly active users remained strong, consistently around 35K to 40K, showing slight fluctuations but overall stability.

States Builder: Trade Empire saw modest revenue increases, starting at $46 in early April and rising to $83 by the end of June. Downloads showed a significant spike in late May and early June, reaching over 8K, before settling at around 6K by the end of June. Weekly active users exhibited a substantial increase, especially in June, growing from around 10.5K in early April to nearly 18K by the end of June.

SimCity BuildIt had a robust revenue performance, peaking at $3.1K in early April and maintaining figures around $1.3K to $1.9K towards the end of the quarter. Downloads varied, with a notable peak of 5.7K in early April and another in late June, reaching 4.5K. Weekly active users remained high, peaking at over 51K in early April and maintaining a strong presence around 44.6K by the end of June.

Transport Tycoon Empire: City showed stable revenue, starting at $90 in early April and ending at $30 by the end of June. Downloads were relatively consistent, with a peak of 4.5K in late April, and weekly active users hovered around the 7K to 10K range, showing a slight decline towards the end of the quarter.

The data for these insights comes from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024